Orbiting Disco is one guy who loves making things.
Glenn starting out making games for large rear-projection touch screens for use in schools. From there, he worked on various bits of contract work including a map editor for now-defunct browser-based game All Out War, VR games and guides and AR mobile proof-of-concepts for a major retailer. Despite a long stint working for a SaaS company, he continued working on various side projects.
One day, he decided to build a big side project. Something he could really get his teeth into. That was Dust Fleet. Built initially as a way of updating his skills alongside a very demanding day job, Dust Fleet eventually grew into a full-blown project and is currently on-target to be his first PC game release. More about Dust Fleet.